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Stellarity Trinkets & Spellbooks

Beyond weapons and armor, Stellarity adds a variety of held items, shields, and passive trinkets that expand your toolkit. Spellbooks give you cooldown-based abilities, shields offer defensive options with offensive twists, and trinkets provide powerful passive effects.


Spellbooks

Spellbooks are held items (main hand or off hand) that grant a single ability on a cooldown. They do not consume durability -- just hold one and use it when the cooldown is ready.

How Spellbooks Work

Equip a spellbook in your main hand or off hand. Use it (right-click) to activate its ability. After use, the spellbook enters its cooldown period, shown on the item. You can carry multiple spellbooks and swap between them, but each has its own independent cooldown.

Book of Jinx

Stat Value
Cooldown 10 seconds
Source Evoker drop (Stronghold)
Ability

Creates a lingering cloud at the target location. Enemies inside the cloud receive the Jinx debuff, which reduces their defense by 25% for the duration.

Use this before engaging tough enemies or bosses. A 25% defense reduction means your attacks deal significantly more damage. Excellent when paired with Champion Armor's stacking damage bonus.

Book of Light

Stat Value
Cooldown 31 seconds
Source Evoker drop (Stronghold)
Ability

Grants the user:

  • Regeneration II -- Rapid health recovery
  • Resistance I -- 20% damage reduction
  • Cures all negative status effects -- Removes poison, wither, weakness, jinx, and any other debuffs

This is your emergency heal button. The long cooldown means you cannot spam it, but in a crisis, it can turn a losing fight around.

Book of Obstruct

Stat Value
Cooldown 15 seconds
Source Evoker drop (Stronghold)
Ability

Summons a wall of Shulker blocks at the target location. The wall acts as a physical barrier that blocks movement and projectiles. After 10 seconds, the wall detonates, dealing damage to nearby enemies.

Use defensively to block a corridor while you heal, or offensively by placing the wall on top of enemies and letting it explode.

Book of Updraft

Stat Value
Cooldown 16 seconds
Source Evoker drop (Stronghold)
Ability

Launches you 22.5 blocks straight up into the air and grants Slow Falling for 7 seconds. This is both an escape tool and a repositioning ability.

Combine with Elytra for an instant takeoff. Launch straight up, then deploy your Elytra at the apex for maximum glide distance. Also useful for escaping melee enemies or reaching high ledges.

Grand Tome of Teleportation

Stat Value
Cooldown 20 seconds
Source Evoker drop (Stronghold) / Crafted
Ability

Fires a controllable spark that you steer with your camera for up to 3 seconds. When the spark expires or you release it, you teleport to its location.

Unlike an Ender Pearl, the spark follows your aim, letting you navigate around corners and through gaps. The 3-second duration limits the range, but the precision is unmatched.

Tome of Return

Stat Value
Cooldown 60 seconds
Source Crafted at the Altar of The Accursed
Ability

Begins a 10-second charge. If the charge completes without interruption, you are teleported to your spawn point (bed or world spawn).

The 10-second channel can be interrupted by taking damage. Stand somewhere safe before using it.

This is your "get home free" card. After a long expedition into the End, use the Tome of Return instead of building a portal or walking back. The 60-second cooldown and 10-second charge prevent abuse.

Do Not Get Hit

The Tome of Return's 10-second charge is cancelled if you take any damage. Make sure you are in a safe location before activating it. The Prismarine Forest (no hostile spawns) is an ideal spot.


Shields

Stellarity's shields are not just stat sticks -- each one has an active or passive mechanic that changes how you approach combat.

Copper Elektra Shield

Stat Value
Source Stronghold Vindicators
Ability: Dash

The Copper Elektra Shield stores dash charges over time. While holding the shield, sneak to consume a charge and perform a dash attack:

  • Deals 4 hearts (8 HP) of damage to enemies you pass through
  • Knocks targets back 7 blocks
  • Moves you rapidly forward

This turns your shield from a defensive tool into an offensive one. Dash through a line of enemies to damage and scatter them, then turn and fight the survivors. Excellent in the Stronghold where Illagers cluster in corridors.

Crest of The End

Stat Value
Source Crafted at the Altar of The Accursed
Ability: Blocking Damage Boost

While blocking with the Crest of The End, each hit you absorb grants a +15% damage bonus to your next attack. This bonus stacks up to 3 times, reaching a maximum of +45% bonus damage.

  • Block 1 hit: +15% next attack
  • Block 2 hits: +30% next attack
  • Block 3 hits: +45% next attack

Play the patient game: block a flurry of attacks, then drop your guard and strike with a massively empowered hit. Pairs beautifully with slow, hard-hitting weapons like the Kaleidoscope or Starless Scythe.

Starstruck Shield

Stat Value
Source 33% drop from Empress of Light (nighttime)
Ability: Falling Stars

When you are hit while holding the Starstruck Shield (blocking or not), falling stars rain down on the attacker, dealing 4 hearts (8 HP) of damage.

This is a completely passive effect -- you do not need to do anything special. Just holding the shield causes enemies to take retaliatory star damage every time they hit you.

Excellent for the Shulking fight or any situation where you are being swarmed. The more enemies that hit you, the more falling stars rain down.


Other Trinkets

These items provide powerful passive effects while held in your hand or inventory (as noted per item).

Enderman's Hand

Stat Value
Effect +3 block reach
Source Enderman drop (10% chance)
Details

Extends your interaction and attack range by 3 blocks while held. This applies to both block placement/breaking and melee attacks.

Three extra blocks of reach is enormous. It lets you hit enemies before they can hit you, mine blocks from further away, and place blocks at distances that would normally require bridging. Keep one in your off hand at all times if you are not using a shield or spellbook.

Life Crystal

Stat Value
Effect Increasing Regeneration while standing still
Source Ender Dragon drop (66% chance)
Details

While you are standing still and holding the Life Crystal, you gain Regeneration that gradually increases in strength the longer you remain stationary.

The effect resets as soon as you move. This encourages a "fight, then stop and heal" playstyle.

After a tough fight, find a safe corner, stand still with the Life Crystal in hand, and watch your health refill. Much more efficient than eating food for healing, but requires you to be out of danger.

Duskberry

Stat Value
Effect +12% damage, +10% speed, Night Vision
Source End City ships
Details

While held, the Duskberry provides three simultaneous buffs:

  • +12% damage to all attacks
  • +10% movement speed
  • Night Vision -- full visibility in dark areas

Found in End City ships. This is one of the best general-purpose trinkets in the game -- three useful buffs with no downside.

Hold the Duskberry in your off hand for a permanent stat boost during exploration. The Night Vision alone makes dark End City interiors much easier to navigate.

Soaring Insignia

Stat Value
Effect Creative-mode flight
Source Empress of Light (15% night / 100% day)

The Best Trinket in Stellarity

The Soaring Insignia grants creative-mode flight while held. No Elytra needed, no rockets needed -- just hold it and fly freely in any direction.

Details

While held in either hand, the Soaring Insignia allows you to fly exactly like creative mode: double-tap jump to take off, space to ascend, sneak to descend, and move freely in all directions.

This is the single most powerful mobility item in the game. It trivializes exploration, building, and traversal.

The daytime Empress fight guarantees it at 100%. The nighttime fight has only a 15% chance. If you want the Soaring Insignia reliably, fight the Empress during the day.

Prismatic Pearl

Stat Value
Effect Infinite reusable Ender Pearl
Source Empress of Light (33% nighttime)
Details

Functions exactly like an Ender Pearl, but it never breaks. Throw it, teleport, pick it up (it returns to your inventory automatically), and throw it again. No cooldown beyond the travel time.

A quality-of-life dream. No more carrying stacks of Ender Pearls. The Prismatic Pearl is one and done forever. Excellent for quickly crossing gaps, escaping danger, or navigating End City interiors.

Satchel of Voids

Stat Value
Effect Portable Altar of The Accursed
Source Crafted at the Altar of The Accursed
Details

A portable version of the Altar of The Accursed. Use the Satchel to open a crafting interface identical to the Altar, allowing you to craft endgame items anywhere without traveling back to the main End island.

This is a huge convenience item. Once you have the Satchel, you can craft Altar recipes in the field -- at End Cities, in boss arenas, or even in the Overworld. Check the Endonomicon for the Satchel's own recipe.


Quick Reference

Item Category Key Effect Source
Book of Jinx Spellbook -25% enemy defense Evoker (Stronghold)
Book of Light Spellbook Regen II + Resistance + cleanse Evoker (Stronghold)
Book of Obstruct Spellbook Shulker wall (explodes) Evoker (Stronghold)
Book of Updraft Spellbook Launch 22.5 blocks + Slow Fall Evoker (Stronghold)
Grand Tome of Teleportation Spellbook Controllable teleport spark Evoker / Crafted
Tome of Return Spellbook Teleport to spawn (10s charge) Crafted (Altar)
Copper Elektra Shield Shield Dash attack (4 hearts, 7-block KB) Vindicator (Stronghold)
Crest of The End Shield +15% damage per blocked hit (3x) Crafted (Altar)
Starstruck Shield Shield Falling stars on attackers (4 hearts) 33% Empress (night)
Enderman's Hand Trinket +3 block reach 10% Enderman drop
Life Crystal Trinket Regen while standing still 66% Dragon drop
Duskberry Trinket +12% dmg, +10% spd, Night Vision End City ships
Soaring Insignia Trinket Creative-mode flight 15-100% Empress
Prismatic Pearl Trinket Infinite Ender Pearl 33% Empress (night)
Satchel of Voids Trinket Portable Altar of The Accursed Crafted (Altar)