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Stellarity Biomes

Stellarity replaces the monotonous End islands with approximately 15 distinct biomes, each with its own terrain, vegetation, ambient life, and -- crucially -- its own void fishing loot table. Islands vary widely in height, shape, and thickness, so no two stretches of the End feel the same.

Void Fishing & Biomes

Every biome listed below (except the Dragon's Den) has a unique void fishing loot table. If you are hunting for a specific catch, make sure you are casting your line in the right biome. See the Mechanics page for full details on how void fishing works.


Fields

Open, sweeping landscapes with gentle terrain. Good for building bases and getting your bearings.

The Hallow

The signature biome of Stellarity. Cherry-blossom trees dot rolling hills under a warm pink canopy. Pools of Shimmer -- a glowing, transmutative water -- are found throughout the landscape.

Consecration

Shimmer water is the key ingredient for the Consecration mechanic. Drop items into Shimmer pools to transmute them into different materials. See Mechanics -- Consecration for the full conversion list.

Void Fishing Highlights

The Hallow's void fishing table includes unique catches tied to the Consecration system and cherry-themed items. Cast your line near Shimmer pools for the best atmosphere, but any edge of a Hallow island works.

Prismatic Dunes

Sandy, sun-baked terrain with colorful mineral deposits. The warm tones contrast sharply with the End's usual purple palette. Chapels of Light can generate here alongside The Hallow.

Endless Dunes

A vast expanse of sand stretching as far as you can see. Sparse vegetation and minimal shelter make this biome feel desolate, but the void fishing here yields desert-themed rewards.

End Wilds

Open grassland with scattered wildflowers and gentle hills. A good "default" biome for exploring -- easy to traverse, decent mob spawns, and a balanced void fishing table.


Forests

Dense, vertical biomes where the canopy can block your view of the sky. Navigation is trickier, but the rewards are worth it.

Amethyst Forest

Towering trees adorned with amethyst crystals that chime softly in the wind. The purple glow makes this one of the most visually striking biomes in Stellarity. The void fishing table here is unique and particularly rewarding -- crystal-themed catches can only be found in this biome.

Fishing Tip

The Amethyst Forest has one of the most distinct void fishing loot tables. If you are looking for crystal-related materials or rare enchanted gear, spend some time casting here.

Prismarine Forest

A lush forest of aquatic-colored trees and coral-like vegetation. This biome is notable for one critical reason:

Safe Zone

No hostile mobs spawn in the Prismarine Forest. This makes it an excellent location for a base, a fishing outpost, or simply a place to catch your breath between dangerous expeditions.


Special

These biomes break the mold with unusual terrain, unique hazards, or distinctive mechanics.

Flesh Tundra

Disturbing terrain made of organic, fleshy blocks that pulse and shift. The ground literally beats beneath your feet. Hostile mobs here are more aggressive, and the atmosphere is oppressive.

Watch Your Step

The Flesh Tundra is not a friendly place. The terrain can be disorienting, and the mobs hit hard. Come prepared with good armor and plenty of food.

Fiery Hills

Volcanic islands with flowing lava, scorched stone, and smoke columns. The heat is palpable.

Flarefin Koi

The Fiery Hills are the only biome where you can catch the Flarefin Koi through void fishing. This fire-themed fish is used in several cooking recipes and crafting formulas.

Ashfall Deltas

Ashen wastelands covered in grey dust and jagged basalt formations. Visibility is reduced by drifting ash particles, and the terrain is uneven and treacherous.

Warped Marsh

A swampy biome with warped vegetation, murky pools, and thick fog. Mushroom-like growths tower over the landscape. Navigation is slow, but the biome hides valuable resources.


Frozen

Ice and snow dominate these biomes. Bring warm thoughts.

Frozen Spikes

Towering ice spikes jut from snow-covered ground. The terrain is slippery and vertical, making traversal a challenge. Packed ice and blue ice are abundant here.

Frost Minnow

The Frost Minnow can only be caught by void fishing in the Frozen Spikes biome. This tiny fish is a key ingredient in cold-weather recipes like Frozen Carpaccio.


Barrens

Harsh, resource-scarce biomes that test your survival skills.

Crystal Crags

Jagged crystal formations rise from barren stone. The terrain is sharp and vertical, making movement difficult. Crystal resources can be gathered here, but watch your footing.

The Nest

A biome dominated by dense, hive-like structures and swarming hostile mobs.

High Danger Zone

The Nest is one of the most dangerous biomes in Stellarity. Mob density is extremely high, and the terrain funnels you into tight spaces where you can easily be overwhelmed. Do not enter without strong gear and an escape plan.


Dragon's Den

The central island where the Ender Dragon resides. This is the vanilla main End island, reworked for the Stellarity dragon fight.

No Void Fishing or End Cities

The Dragon's Den does not have a void fishing loot table, and End Cities do not generate here. You must travel to the outer islands to access those features.

The Dragon's Den is home to the Altar of The Accursed, which appears after the Ender Dragon is defeated for the first time. See Structures -- Altar of The Accursed for details.


Biome Summary Table

Biome Category Hostile Spawns Unique Fishing Notable Feature
The Hallow Fields Yes Yes Shimmer water (Consecration)
Prismatic Dunes Fields Yes Yes Sandy terrain, Chapel of Light spawns
Endless Dunes Fields Yes Yes Vast desert expanse
End Wilds Fields Yes Yes Open grassland
Amethyst Forest Forest Yes Yes Crystal-adorned trees, rare fishing
Prismarine Forest Forest No Yes Safe zone -- no hostile spawns
Flesh Tundra Special Yes Yes Beating, organic terrain
Fiery Hills Special Yes Yes Volcanic, Flarefin Koi fishing
Ashfall Deltas Special Yes Yes Ash particles, rough terrain
Warped Marsh Special Yes Yes Swampy, foggy
Frozen Spikes Frozen Yes Yes Ice spikes, Frost Minnow fishing
Crystal Crags Barrens Yes Yes Jagged crystal formations
The Nest Barrens Yes Yes Extremely dangerous, dense mobs
Dragon's Den Central Yes No Ender Dragon, Altar of The Accursed