Trapped Souls¶
Trapped Souls are rare, soulbound items that automatically save you from a hardcore death ban. They are consumed on death without any player action required.
Properties¶
| Property | Value |
|---|---|
| Max per player | 5 (across inventory + Ender Chest) |
| Soulbound | Does not drop on death |
| Auto-consume | Triggers automatically when you die |
| Works from | Inventory or Ender Chest |
| Appearance | Red Dye with enchant glint |
How They Work¶
- You die while carrying at least one Trapped Soul
- One soul is consumed automatically
- You see a message: "A Trapped Soul was consumed to save you from banishment!"
- You respawn in Survival mode
- Your remaining Trapped Souls are restored to your inventory
- If that was your last soul, you get a warning: "That was your last Trapped Soul. Be careful!"
Ender Chest Storage
Trapped Souls work from your Ender Chest too. Store spares there for maximum safety — they can't be lost even if your inventory is full.
How to Obtain¶
Loot Drops¶
Trapped Souls have a chance to appear in any naturally generated loot:
| Source | Drop Chance |
|---|---|
| Any loot chest/container | 2% (1 in 50) |
| Trial Chamber vaults | 4% (1 in 25) |
Vault Interaction¶
When you open a vault block with the correct key, there's an additional 4% chance a Trapped Soul will drop on top of the vault as a bonus.
Starter Kit¶
New players receive 5 Trapped Souls on their first join.
Admin Command¶
Operators can give Trapped Souls with:
/givetrapped <player> [amount]
Inventory Limit¶
You cannot carry more than 5 Trapped Souls total (combined across inventory and Ender Chest).
- If you try to pick up more, the pickup is blocked
- If you somehow end up with more than 5 (e.g., inventory manipulation), excess souls are dropped at your feet
- The limit is enforced on pickup and on inventory click events