Terratonic¶
Terratonic (v3.0.18) by ApolloUnknownDev is a modified version of the Tectonic terrain shaper with built-in Terralith compatibility. It dramatically reshapes terrain into continent-scale landmasses with massive mountain ranges.
What It Does¶
Terratonic combines Tectonic's terrain shaping with modifications to work seamlessly alongside Terralith. Without Terratonic, using Tectonic + Terralith together results in broken world generation.
Key Features¶
Continent-Scale Terrain¶
- Terrain forms into continent-like landmasses thousands to tens of thousands of blocks wide
- Creates a more realistic, geography-driven world feel
Massive Mountain Ranges¶
- Mountain ranges stretching tens of thousands of blocks
- Mountains approach the build limit
- Multi-tiered with 2-3 tiered plateaus
Ocean Overhaul¶
- Oceans are much deeper, extending into the deepslate layer
- More varied underwater terrain with overhangs and valleys
Underground Rivers¶
- In mountainous terrain too tall for surface rivers, rivers carve underground
- Underground rivers connect seamlessly to surface rivers
Biome-Specific Terrain¶
| Biome | Terrain Feature |
|---|---|
| Jungles | Massive pillars 100+ blocks tall |
| Badlands | Very large canyons with arches |
| Deserts | Smooth rolling dunes |
| Forests | Wetland areas with frequent ponds |
Additional Features¶
- Megacaves
- Glacial spikes
- Lava tunnel systems in deep underground
- Island mountains (with Terralith: Calderas and Volcanoes on islands)
New Worlds Only
Do NOT add Terratonic to pre-existing worlds. This will cause large, ugly chunk borders where old and new terrain meet.