Ships¶
Ships (v3.0.3) by EMD0123 adds hostile Illager-crewed ships and fleets as ocean dungeons.
Ships¶
- Designed to look like intact shipwrecks, crewed by Pillagers and Vindicators
- Spawn in different wood types (oak, spruce, birch, etc.)
- Loot is similar to vanilla shipwreck loot
- Treasure maps inside lead to Pillager Outposts
- Patrol boats with Illagers surround each ship
Fleets¶
- Multi-ship formations with multiple vessels grouped together
- Each ship in a fleet contains an Evoker
- Illagers continuously respawn until ALL Evokers are killed
- Maps from fleets lead to Woodland Mansions
- Even more patrol boats than single ships
Kill All Evokers
In fleet encounters, Illagers will keep respawning until every Evoker on every ship is dead. Prioritize finding and killing all Evokers first.
Illager Boats¶
Ships' signature mechanic: Illagers that fall into water will automatically board boats and patrol the ocean. If they spot a player, they give chase.
Configuration¶
Use the following command to adjust AI boat behavior:
/function ships:gamerules
Performance
The Illager boat mechanic is experimental and can be performance-intensive. Consider disabling it on busy servers.
Mobs¶
| Mob | Role |
|---|---|
| Pillager | Ranged attacker, patrols in boats |
| Vindicator | Melee fighter on ships |
| Evoker | Found on fleet ships — killing all stops respawning |