Skip to content

Ships

Ships (v3.0.3) by EMD0123 adds hostile Illager-crewed ships and fleets as ocean dungeons.

Ships

  • Designed to look like intact shipwrecks, crewed by Pillagers and Vindicators
  • Spawn in different wood types (oak, spruce, birch, etc.)
  • Loot is similar to vanilla shipwreck loot
  • Treasure maps inside lead to Pillager Outposts
  • Patrol boats with Illagers surround each ship

Fleets

  • Multi-ship formations with multiple vessels grouped together
  • Each ship in a fleet contains an Evoker
  • Illagers continuously respawn until ALL Evokers are killed
  • Maps from fleets lead to Woodland Mansions
  • Even more patrol boats than single ships

Kill All Evokers

In fleet encounters, Illagers will keep respawning until every Evoker on every ship is dead. Prioritize finding and killing all Evokers first.

Illager Boats

Ships' signature mechanic: Illagers that fall into water will automatically board boats and patrol the ocean. If they spot a player, they give chase.

Configuration

Use the following command to adjust AI boat behavior:

/function ships:gamerules

Performance

The Illager boat mechanic is experimental and can be performance-intensive. Consider disabling it on busy servers.

Mobs

Mob Role
Pillager Ranged attacker, patrols in boats
Vindicator Melee fighter on ships
Evoker Found on fleet ships — killing all stops respawning